Bio: My passions: Golden age Japanese cinema, German expressionism, film noir, the cinema of East Asia, silent comedy, 80's body horror, brainy science fiction
||Mlitary Madness (1989) - Jan 18, 2021
"This hex based strategy game has some pretty deep gameplay, with an impressive array of differentiated units (7 kinds of tanks, 3 of infantry, 3 indirect artillery fire, buggies and even transports...) while making you consider movement, terrain and zone of control effects. Positioning units properly can give powerful support bonuses when attacking."
||Subnautica (2018) - Jan 14, 2021
"I like to play this on Freedom without hunger and thirst, but even then the travel times are kind of brutal. The game is hard enough without the bugs too. When I reloaded a save I respawned in a fire and died. "
||Disco Elysium (2019) - Jan 04, 2021
"The most novelistic game that I have ever played by a mile. A common criticism is that the narrative is pretty linear, with one path for events to take with minor variations; I agree. DE is not that kind of RPG and isn't trying to be. I call it "novelistic" because the game systems are all meant to represent the subjective experiences of the protagonist, his thoughts and feelings. It is as stream of consciousness narrative that it excels."
||Ori and the Will of the Wisps (2020) - Apr 04, 2020
"This is like Ori 1 but with some pretty decent combat. There are like 3 or 4 good boss battles in here, and the action is really smooth and fluid."
||Crackdown (2007) - Nov 06, 2019
"Played this last year. It holds up well despite age. It's very metroidvania like, with a lot of areas being inaccessible until you up your abilities. Combat is just okay, but the exploration is very fun."