26!
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26!

26!

26!

2009
Card game, Educational
Players draw a card (either from deck or discard pile) and attempt to "go out" by using up all seven cards in their hand. All seven cards must be used to either form a word and create an equation that equals 26. A single hand can score from 3 to 5 points. Cards are then shuffled, and re-dealt. 26 points wins the game.

26!

2009
Card game, Educational
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