Adventures of Shuggy
The game begins with the vampire Shuggy inheriting a haunted Scottish mansion from his grandfather. In order to make it a livable space he must evict the undesirable creatures currently living in it. To do so he must collect all the gems in a given room to acquire a key. The keys are spread across five areas: The Dungeon, The Boiler Room, The Gallery, The Graveyard and The Clocktower. Once all keys are obtained Shuggy can evict the evil tenants and claim his mansion. (wikipedia.org)
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