Sid Meier's Colonization

Sid Meier's Colonization
Sid Meier's Colonization
1994
Strategy
Colonization is much like a more developed version of Sid Meier's previous game Civilization in visual design and handling, but the two have marked differences in gameplay. Instead of forging a nation from nothing, the player manages the cross-Atlantic expansion of an established one in the service of the Crown. As the colonies become more self-sufficient their subservience shifts from boon towards bane, and to win the player must ultimately declare independence... (wikipedia.org)
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