Sid Meier's Colonization
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Sid Meier's Colonization
Sid Meier's Colonization
Sid Meier's Colonization
1994
Strategy
Colonization is much like a more developed version of Sid Meier's previous game Civilization in visual design and handling, but the two have marked differences in gameplay. Instead of forging a nation from nothing, the player manages the cross-Atlantic expansion of an established one in the service of the Crown. As the colonies become more self-sufficient their subservience shifts from boon towards bane, and to win the player must ultimately declare independence... (wikipedia.org)

Sid Meier's Colonization

1994
Strategy
Avg Percentile 57.63% from 28 total ratings

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(28)
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Rated 14 Jan 2018
60
56th
Huge amounts of nostalgia for this (the first PC game I played along with Under a Killing Moon), little bits of the soundtrack pop into my head every month or so and it's been 30+ years. The shadow war you could run with privateers was the shit, also I remember crashing the fur & coat economy every game I played. That being said I played far, far more Civilization II which came out a year or two later.

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