The Elder Scrolls IV: Knights of the Nine
Knights of the Nine centers on a faction of the same name, devoted to locating and preserving a set of "Crusaders' Relics". Once found, these relics must be used to defeat the sorcerer-king Umaril, who seeks revenge on the Nine Divines. Knights of the Nine was generally well received in the gaming press. Although it made little change to the basic mechanics of Oblivion, it was judged by reviewers to be a brief but polished addition to the game's main plot. (Wikipedia.org)
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The Elder Scrolls IV: Knights of the Nine

2006
Action
Role-Playing
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Avg Percentile 50.89% from 27 total ratings

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(27)
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Rated 12 Jun 2018
35
25th
"Although it made little change to the basic mechanics of Oblivion, it was judged by reviewers to be a brief but polished addition to the game's main plot. " Note how "polished" is the only positive criticism listed here. Shallow and boring like the base game, and vastly overpriced for what it offered (note that this was the "horse armor" period of Bethesda's monetization schemes). Gets the same score as the main game, since price no longer matters.

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