Game Freak - 247 Game Ratings
Member Since: Sep 29, 2013
Location: Bielefeld, Germany
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|82 81%||Return of the Obra Dinn (2018) - Oct 20, 2021
"A good game with somewhat limited gameplay. You basically interpret about 40 tableaux while looking for clues, and as you enter your conclusions, the game will confirm them in groups of three until all your conclusions are correct. It's fun enough to play, but I don't see anything great in it."
|77 65%||Metroid Fusion (2002) - Sep 22, 2021
"Making Metroid more linear and story-driven doesn't really work for me, especially since the story is pretty bad. And I really don't like it when exploration games lock doors behind you just to force you forward in the story. The small maps also feel a bit stifling - I prefer one big map in Metroidvanias. The multiple timed escape sequences and repeated plot points from SM also felt a bit cargo cult-ish to me. And why did they cut the grappling hook? However, the basic gameplay is still good."
|88 94%||Castlevania: Circle of the Moon (2001) - Sep 20, 2021
"The production quality is noticeably lower than in SotN, but the gameplay is significantly harder, which I appreciate. There should probably have been some kind of hints about where the most important cards drop, but I managed to find a good selection of them just through normal play."
|81 77%||Brandish: The Dark Revenant (2009) - Aug 04, 2021
"An good and entertaining dungeon crawler. The puzzles are easy but fun, and the exploration feels nicely satisfying - especially because there's an automap and you can place map markers. My main issue is that a few of the enemies just slow you down by being huge health sponges or by constantly respawning. The character and item progression also feels a bit too railroaded and doesn't offer enough choice for my taste - by the end of the game, I just had everything."
|79 71%||Wizards & Warriors (2000) - Jul 27, 2021
"Fun character development and interesting dungeon design combined with fast paced party combat. Severely hampered by infuriating UI issues, like unskippable, constantly repeating questgiver dialogues and extremely tedious inventory management. Has a lot of bugs as well (especially related to door physics), but at least I could finish the game."
|92 99%||Castlevania: Symphony of the Night (1997) - Jul 23, 2021
"Really fun, although most of the bosses feel too easy. Fantastic soundtrack and great visuals."
|87 93%||Super Metroid (1994) - Jul 20, 2021
"A great game, but I wish the map had a few more convenience features (like distinguishing picked up items from those that were merely seen, showing exits, showing unopened doors,... ). Apparently it's also possible to softlock yourself at the final save point, which is bad game design. And pushing two buttons with the same finger (or doing a claw grip) for maneuvers like charge-and-jump still feels weird to me. Maybe it'll feel more natural with practice."
|86 91%||Final Fantasy VII (1997) - Jul 18, 2021
"A bit too easy, and grinding for the optional bosses is super dull, but I actually really like the graphics. There's also a lot of minigames, and most of them are pretty bad."
|80 73%||Genshin Impact (2020) - Mar 13, 2021
"The exploration is great fun and I like the action combat, but once you're done with the main content, all that's left are some brutally repetitive daily and weekly quests to slooowly unlock the gacha characters you want."
|74 56%||Crusader Kings III (2020) - Mar 12, 2021
"I had fun crafting my own historical narratives, but outsmarting the dumb AI never really felt satisfying."