Game Buff - 114 Game Ratings
Member Since: Apr 3, 2006
Location: Tel Aviv, Israel
Bio: I'm a writer. I lean towards arthouse cinema, realism and old Italian stuff, and some guilty pleasures include horror, kung fu, and anything strange and unusual. Favorite filmmakers include (in no particular order): Jacques Rozier, Mario Monicelli, Maurice Pialat, Emir Kusturica, Radu Jude, R.W. Fassbinder, Asghar Farhadi, C.T. Dreyer, Antonio Pietrangeli, Dino Risi, Werner Herzog, Lina Wertmüller, Luchino Visconti, Claude Chabrol, Nicolas Roeg, Sidney Lumet, Satyajit Ray, Sam Peckinpah, Sergei Parajanov, John Cassavetes, Michelangelo Antonioni, Lynne Ramsay, Abbas Kiarostami, Woody Allen, Federico Fellini, Nuri Bilge Ceylan, Alan Clarke, Terry Gilliam, Costa-Gavras, Aki Kaurismäki, Jafar Panahi, Douglas Sirk, Ernst Lubitsch, Kaneto Shindo, Jean Renoir, Ermanno Olmi, Cristian Mungiu and Francesco Rosi.
Check out Moribunny's...
|70 59%||Star Traders: Frontiers (2018) - May 16, 2021
"A space trading/RPG combining story and procedurally generated missions, which has become quite deep and complex thanks to frequent incremental updates. Sadly, a lot of major issues aren't being addressed, including an outrageously opaque GUI, convoluted combat rules, some overly random game systems, and an 'unlock' mechanic that forces play on a roguelike 'ironman' savefile. Such obstacles guarantee a steep learning curve and a lot of frustration. The game is still highly addictive."
|30 4%||The First Tree (2017) - May 03, 2021
"Wehle overestimates the player's patience to run around an empty grove for hours collecting butterflies in order to make the jump over a tall rock, all while listening to waiting music and a voiceover guy moan about his father, especially since so little motivation is provided."
|75 70%||Crusader Kings (2004) - Apr 13, 2021|
|95 96%||Crusader Kings III (2020) - Apr 13, 2021|
|75 70%||Phoenix Point (2019) - Jan 27, 2021
"XCom with evolving enemies. A very worthy instalment in the tradition, more graphics-heavy than Xenonauts, but still lacks air combat (awaiting a very late DLC), has major difficulty balance issues (though those were mitigated by updates) and the soldiers' skill progression system, while better than predecessors, still feels like it could have offered much more depth and versatility."
|75 70%||Football Manager 2020 (2019) - Jan 27, 2021
"Still doubles as one of the greatest management games as well as one of the greatest number-crunching character-development RPGs out there. Sadly, although little bells and whistles are added every year, some systems - such as pep talks, interviews and negotiations - remain half-baked, league playability remains limited without mods, save speed is abysmal, and accumulating bugs and glitches can ruin long playthroughs."
|68 50%||Maniac Mansion (1987) - Nov 12, 2020|
|85 88%||Pillars of Eternity II: Deadfire (2018) - Nov 07, 2020
"There are many valid excuses why Deadfire is supposed to be a flop. The setting is tropey, naval combat and some encounters are sketchy, the barbarian's subclasses are all useless to name one balance issue, combat can get very messy, difficulty goes from punishing to easy as you go, etc. But for all its flaws, it's still such a great hardcore RPG with mechanics that are a labour of love. Mechanically, character development offers enough options to invite many, many replays."
|50 24%||Weird Dreams (1989) - Oct 13, 2020
"The surrealism of this game was horrific and strikingly insane, enough to make it highly memorable. Sadly, it was punishingly difficult, making you deal with counter-intuitive puzzle elements and with punishing controls all while constantly avoiding near-certain death."
|50 24%||Spy vs. Spy (1984) - Oct 13, 2020|