Game Freak - 256 Game Ratings
Member Since: May 17, 2009
Location: Sunnyvale, California, USA
Bio: The Ayatollah of Rock and Rolla
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|44 18%||Solitaire (1990) - Apr 21, 2021
"Simplistic, dull card variant that is inferior to even Freecell, where every game is winnable, and there is the occasional clever tactic. Here, with three cards revealed at a time, many games are unwinnable or else predicated on being lucky, and there are never any clever tactics. Still, it requires little thinking but provides a dopamine hit for each bit of progress, making it attractive for bored office drones incapable of anything more clever, which was likely the point. Mediocre at best."
|50 20%||Weaponlord (1995) - Jan 08, 2021
"This is a hard one. I had friends in the fighting game community that raved about this game and its awesome combo system. The visual aesthetic, that of bloody barbarians and demons battling with weapons, is wonderful, too. However, I absolutely hated the slow, disjointed frames of animation, and the hit detection was awful at times. I'll split the difference and give it a 50, rating it a mixed bag. Worth trying out a time or two, at the very least."
|65 32%||Uniracers (1994) - Jan 08, 2021
"Very unique game, with racing mechanics utterly different than every other game in its genre, ridiculous speed, and very good 3D graphics for the time. However, it's a little too high-variance, with pressing a button for a frame or two too long utterly wrecking one's movement. And I never cared for the stunt portion, which are frustrating and unsatisfying, and feel tacked on to the races. It was an interesting experiment and a solid title, but not altogether successful."
|12 3%||Terminator 2: Judgment Day (1991) - Jan 07, 2021
"(Rating the SNES version) One of the worst, most disappointing games for the entire console. Level 1 is a shitty side-scrolling beat 'em up, with awful hit detection, generic enemies, and only a punch and a kick, nothing else. It's also incredibly cryptic, with no clue what to do to progress. (The answer is to destroy every wooden box and miscellaneous object) A legendarily awful trainwreck."
|85 64%||Sunset Riders (1991) - Jan 07, 2021
"Tremendous arcade run-and-gun shooter, a difficult genre to do well. The movement here is sublime. I love the ultra-fast slide and the acrobatics that both you as well as the enemies can do to avoid the projectiles. The Old West setting is great, and makes for a number of colorful, unique, well-designed levels. And lastly, the bosses are awesome; cool, large, with a variety of attack patterns, and very challenging. Little replay value, and nothing revolutionary here, but it's just done so well."
|67 34%||Saturday Night Slam Masters (1993) - Jan 07, 2021
"Fun but shallow fighting game. It's not really a classic pro-wrestling game, since there is no real grapple system, and pins are solely based on health. I like the cast of characters, and the moves are fast and satisfying to connect with. Unfortunately, there is no balance here, with certain characters clearly trash and others clearly top-tier, and the combat itself is too simple, lacking a combo system. Single player is childishly easily, but even two-player gets dull after a while."
|87 69%||Samurai Shodown (1993) - Jan 07, 2021
"One of the very best fighting game franchises to emerge out of the mid 90's scene. Basing the franchise on Japanese history and mythology as well as various sword-wielding combatants from around the world was inspired, and the combat itself is excellent. Great fundamentals with footsies and distance control as well as a solid, satisfying combo system. The first game was vastly, vastly better than Mortal Kombat 1 or 2, if not quite as revolutionary and competitive as Street Fighter 2."
|70 37%||Pitfall: The Mayan Adventure (1994) - Jan 07, 2021
"A good, solid platformer that had the misfortune of being released during the genre's golden age. However, the jump and attack mechanics are decent and the individual level design is varied and fun. In fact, it reminds me somewhat of Genesis Aladdin. The bosses are mostly a let-down; the same jaguar(s) over and over. However, there are a number of fun secrets to discover, including one that allows you to play the original Pitfall. A good game, but nothing extraordinary."
|35 13%||Jungle Strike (1993) - Jan 07, 2021
"I hated the controls for this game, with the left and right arrows rotating the plane but not moving it, and then pressing the up arrow to actually move forward. Beyond that, momentum is ridiculous in this game, and it feels like controlling a pregnant cow on ice. Is it more "realistic"? Maybe. But it's also annoying as hell. The list of mission objectives one must complete, rather than simply defeating the enemies, feel more tedious than anything. The lack of music doesn't help matters."
|20 4%||Beavis and Butt-Head (1994) - Jan 07, 2021
"(Rating for the SNES version) A tiresome, straightforward platformer with the simplest mechanics, wonky hit detection, and the most barebones uninspired levels. No bosses either, and the game just randomly ends on the final level. Uninspired garbage. "