CIMA: The Enemy
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CIMA: The Enemy

CIMA: The Enemy

CIMA: The Enemy

2003
Role-Playing, Strategy
The CIMA aliens feed on humankind's hopes and dreams. They build elaborate mazes and trap people inside them as a way of producing their food. A force called "Gate Guardians" was created to protect the population from this menace. Three Guardians were on a train delivering settlers to a distant station, when suddenly a portal for another dimension appeared and transported everyone to a strange moon-like place. The Guardians must find the way home and bring back safely every passenger. (Mobygames)

CIMA: The Enemy

2003
Role-Playing, Strategy
Avg Percentile 24% from 1 total ratings

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Avg Percentile 24% from 1 total ratings
Rated 29 Oct 2024
44
24th
Conceptually this game is really cool both in terms of its setting and gameplay. But fuck me is the pathing of your allies obnoxiously bad and it is goddamn grating to try and path allies into the objective when it doesn't properly work. Even if everything was working fine I don't think the game does much to engage you in its mechanics regardless and the gameplay comes off as more experimental than polished. I tend to like that more often than not, but this could be executed better.
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