Velvet Crowe

velvet_crowe
Game Junkie - 1152 Game Ratings
Member Since: 03 Jun 2010
Location: Edmonton, Alberta, Canada
Bio: Former journalist, invested in humanities, fitness, and consuming garbage. Subtlety is overrated. https://www.goodreads.com/user/show/176986912-drew https://twitter.com/DrewStr56396515

more Recent Ratings

45 26% .hack//Infection Part 1 (2003) - Rated 25 Aug 2024
"This is a really cool game stylistically and I think the main appeal of this will come from how much it emulates an MMO community within a scripted context. This sort of vibe is really damn cool, but ngl I struggled to go through this due to it playing like one of the most mind number mmo's imaginable while also just kinda being too cheesy and melodramatic for me to take any of it seriously. Maybe if I dare myself to play the other games I may end appreciating this more?"
68 57% Kingdom Hearts III (2019) - Rated 16 Aug 2024
"KH3 is such a divisive game to me. The cheesy story is a goldmine for hilarity and it has some cool boss fights and levels... then comes A LOT of annoying like how committal your attacks against many bosses with hitstun made worse by how you NEED to make those commitments to gain keyblade powers. And certain bosses just have like... the most annoying goddamn shit which is exemplified by the triple Xehanort fight. Though there are moments where it shines the general game feel is... bad tbh."
65 52% SNK vs. Capcom: SVC Chaos (2003) - Rated 21 Jul 2024
"The vibe of the game is super weird with how Capcom characters are written and designed like SNK characters and having a literal post-apocalyptic setting. I do think the game has cool stuff like how literally everything is cancellable so you can do wacky shit like a rekka into a DP but it also has some really awful choices like how whiffing throws loses meter or the baffling terrible hitboxes which lead to a lot of dumb shit. Production wise it's also pretty wise, especially the sound design."
76 71% Baldur's Gate 3 (2023) - Rated 16 Jul 2024
"The combat of BG3 is not horribly interesting until you reach act 3 when the encounters play more with gimmicks. A lot of classes tend to overlap on utility to the point spell pools look samey and you're often using the same thing across characters. The plot? It's... mediocre. The companions are a mixed bag in terms of arc and characterization, wherein someone like Astarion ends off on a strong note but Gale and Wyll are boring as fuck. But it has enough personality and flair to keep me invested"
92 96% Celeste (2018) - Rated 08 Jul 2024
"Can't say Celeste's narrative particularly grabbed me but the game is solidly designed. I wasn't too fond of certain level gimmicks such as the wind level and you can make the case that it's very much an execution test but I think the mechanics lends itself to a lot of versatility and I do think the momentum shenanigans are solid, even if levels don't particularly accommodate for them too well. I'd rate it lower if based on the main levels, but bonus levels do a lot of cool shit that I love!"
43 22% Will Die Alone (2022) - Rated 06 Jul 2024
"Cool concept but too underbaked to be interesting. There's a strong thematic clutch at the end regarding the value of your character's own memories but there isn't much revealed about the PC's personal life beyond superficial details. Memories are an extremely complex concept and the narrative falls into a pretty reductive assumption about how removing specific memories will result in specific results or that memories are strictly just specific events in life when it's so much more than that."
74 66% Marvel's Midnight Suns (2022) - Rated 29 Jun 2024
"There are some enemy types and bosses that are painfully plodding to play against but the core of the game is solid since it's one of the rare occasions where building characters a certain way actually has meaning and there's an interesting niche everyone in the cast fulfills. I also think the abbey stuff is solid, too. The main plot is mostly a nothingburger but I generally liked the chemistry between party members and there were meaningful choices to be made with the small activities."
45 26% MultiVersus (2022) - Rated 27 Jun 2024
"Disregarding the shitty monetary model, Multiversus has got to be the floatiest game I've ever played and every move has this awkward sluggishness to it that makes the game feel insanely slow. There's no interesting movement tech as everyone moves at about the same pace and there's zero momentum or weight to anything you do in the air. The hitstun also just feels awful which coupled with the animations makes the game hard to read at times. 2v2 is a cool concept, but fuck is the core gameplay bad"
53 33% Little Kitty, Big City (2024) - Rated 14 Jun 2024
"Its novelty is cute enough but I wish there was more to this gameplay. Every objective is just "flip this switch to solve problem" or "drag block to complete task" in a way that's super one-note with no real puzzle involved. I do think that conceptually it does have some cool ideas with the platforming, though. It'd be neat if they made the environments more robust so that the aimed jumping had more of a purpose and it was like some cat parkour game. Oh well, it achieves what it wants to I guess"
43 22% Castlevania: Dracula X (1995) - Rated 26 May 2024
"Imagine Rondo but SHIT! The hitboxes in this game are completely non-sensical and a lot of what it changes from Rondo serve to make the gameplay more annoying than hard. Most I can give it is that it's mercifully short."