Pokémon Go (2016)

It's your chance to discover and capture the Pokémon all around. Get your shoes on and explore the world. Pick one of three teams and battle for the prestige and ownership of Gyms with your Pokémon. (IMDb.com)
Game Information
Genres: Fighting, Simulation
Franchise: Pokémon
Developer: Niantic
Publisher: Niantic
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Pokémon Go belongs to 2 collections
1. IGN - Top 100 Video Games of All Time (2019) (public: moderated by Veterini - 2 stars)
2. Pokemon games (public: moderated by Hkit)
Browse the full list of collections
Date | User | Rating | |
Mar 27 | ![]() |
Ununnilium | 76 59% |
I've been playing this game consistently for three years so it must be doing *something* right. It's a good way of satisfying collector-brain, finding ways of giving you fresh goals and continuing to move forward even when you've caught most of the currently-available ones. The mechanics could, and probably should, be deeper, but at the same time, the simplicity allows me to just check in, spend ten minutes making sure I get daily goals, and stop there on low-energy or busy days.
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Mar 04, 2020 | ![]() |
Kuroel | 45 18% |
Great concept for casual gamers to go out "in the wild" but offers very little other than some good walking exercise. Comparing this to the "actual" Pokemon game (and you'll be the judge of how productive it is to compare apples to oranges), this has like 5% of the content. At least with the version I played. Future updates might offer more content. But hey - it's free!
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Feb 12, 2020 | mwestcott | 15 1% |
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Go is nothing more than the gimmick it seemed to be when it was announced. It'll eat up data and battery life and the whole thing is ruled by the superfans who don't leave a lot of room for casuals to succeed.
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Jan 26, 2020 | TheSheriff | 80 17% |
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This was a game that everyone and their moms were playing. Never would I have thought that my mom would be more into Pokemon than I was. It was a lot of fun going out to parks and meeting other people who were playing the game. I don't think there is any other game that had gotten so many people to go out.
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Oct 31, 2019 | ![]() |
BillyShears | 60 31% |
The night this launched people were running into the streets, I might've run over your grandmas.
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Sep 23, 2019 | BadFurDay | 1 7% |
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Tried it. Didn't like it.
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Mar 08, 2019 | ![]() |
Zaltys | 82 72% |
This game made me start exercising again. Have to give it some bonus points for that.
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Oct 24, 2018 | vv238 | 46 27% |
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I had a solid 5-6 hours with this and than the limitations of this game became glaringly apparent. There is no late game at all.
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Oct 01, 2018 | ![]() |
Obdurate | 80 59% |
It's hard to rate this because I was never into for anxiety reasons, and it's not technically an amazing game. I think experience and uniqueness matters, it's hard for me to give this a score that it probably deserves as a game (maybe a 50) because despite it being basic it took over completely and the simplicity didn't seem to matter. I see that it has improved and it would have been cool had other mechanics been implemented earlier, but I'll settle on an 80. Will always remember the frenzy.
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Aug 28, 2018 | ![]() |
Ytadel | 3 22% |
The initial month that this game came out was actually a ton of fun. Everyone I knew was playing it. The concept seemed like a blast. Then we all hit the bottom of the centimeter-deep experience that was the depth of all the game had to offer, got bored, and deleted the app. But man what a fun couple weeks it was!
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May 07, 2018 | ![]() |
maddog | 64 22% |
Started out strong in terms of popularity, but limited servers and ideas for the game itself would quickly fix that problem.
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Jan 27, 2018 | ![]() |
JSchlansky | 30 10% |
I love seeing a crowd of teenagers shambling across a highway while staring down at their phone screens
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Jan 26, 2018 | law | 6 10% |
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So much wasted potential. But it's the first game to convince people to get out and about, so that's something.
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Jan 22, 2018 | ![]() |
Daisoujou | 10 2% |
I'm glad it seems to have had a positive impact for some people, but as a game it's pretty much nothing and then they even made a bunch of poor design decisions about the nothing.
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Jan 22, 2018 | ![]() |
AFlickering | 4 67% |
it's a shame niantic were so clueless at first, but nothing was gonna ruin this dream of a premise for me, and it's a much better game now than it was then, albeit still riddled with flaws. i'll always remember the first day at the local park searching for a pikachu, tracking an onix beneath prague castle, walking around town at 2am stumbling onto a haunter and vulpix. among the most exhilarating times i've ever had with a game. fuck the haters etc
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Jan 18, 2018 | ![]() |
Ocelot | 25 13% |
great for socially awkward children as a bonding device, and great for emotionally stunted adults as nostalgia injection
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Average Percentile 21.84% from 249 Ratings | ![]() |