Saiyuki: Journey West
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Saiyuki: Journey West

Saiyuki: Journey West

Saiyuki: Journey West

1999
Role-Playing, Strategy
Genjo, a sixteen year old monk, was raised in Gold Temple without knowing his/her real parents. One day, Genjo had a dream of Lady Kannon, who bestowed a staff to the youth. She told the monk to seek the assistance of divine Guardians and deliver the staff to Thunder Temple in India. Once an Emperor's messenger visits the temple with a similar order, Genjo is appointed as the temple's representative. Donning a proper monk's garb, Genjo is named Sanzo and begins his/her journey with two escorts.

Saiyuki: Journey West

1999
Role-Playing, Strategy
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Avg Percentile 66% from 1 total ratings

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Avg Percentile 66% from 1 total ratings
Rated 06 Mar 2019
74
66th
The game has shallow mechanics but is salvaged by having some cool albeit gimmicky map design. The game mechanically functions like FFT but without the interesting class system or even the variety of magic. The transformation system feels half-baked and doesn't create particularly interesting strategic decisions. The map design can range from bland to creative, but fortunately for this game, there are enough creative maps to keep you invested. The opening intro is hype too.

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