Samorost
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Samorost

Samorost

2003
Adventure
The player interacts with the world with a simple point and click interface directing a small, white-clad humanoid with a little cap and brown boots (called simply "gnome" by Dvorsky). The goal of the Samorost games is to solve a series of puzzles and brain teasers. The puzzles are sequentially linked forming an adventure story. The game contains no inventory or dialogue, and the solving of puzzles mainly consists of clicking onscreen elements in the correct order. (wikipedia.org)

Samorost

2003
Adventure
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Ratings & Reviews

Compact view
12 Sep 2026
55
16th
28 Aug 2026
70
14th
28 Jun 2024
7
41st
07 Mar 2024
22
7th
28 Nov 2023
7
63rd
26 Oct 2023
70
48th
04 Oct 2023
25
1st
03 Oct 2023
83
21st
17 Aug 2023
40
11th
10 Jul 2023
59
22nd
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