StarCraft II: Wings of Liberty
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StarCraft II: Wings of Liberty
StarCraft II: Wings of Liberty
StarCraft II: Wings of Liberty
2010
Strategy
The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers. (Wikipedia)

StarCraft II: Wings of Liberty

2010
Strategy
Avg Percentile 53.34% from 164 total ratings

Ratings & Reviews

(164)
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Rated 19 Jan 2018
65
10th
I am super bad at these. I even made an attempt to improve but it just wasn't going to happen. My brain and fingers just don't move fast enough.
Rated 16 Jan 2018
70
54th
Click click click click click click click click click click click click "I have no idea what I'm doing"
Rated 15 Jan 2018
70
69th
It's fine as a followup to the original in terms of gameplay, maybe a little too unadventurous. The story and the cutscenes are terrible though, seems like with Warcraft III Blizzard became obsessed with rendering hair rather than anything else.
Rated 25 Feb 2018
80
45th
The story sucks but the singleplay is improved over the original. Multiplayer was initially enjoyable but rather quickly became a slog. Stripping battle.net of chat rooms and all of its old fun features made the ladder a cold, desolate, and antisocial activity. Brood War was a fluke; lightning rarely strikes the same spot twice.
Rated 28 Jan 2018
65
58th
Less fun than the original. Been there, done that. Next.
Rated 26 Jan 2018
70
52nd
Despite the fact that I'm horrible at this game, it's a lot of fun. Didn't really fall far from the original StarCraft tree, but it didn't need to.
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