Whist

Whist
Whist
1663
Card game
Ignore the 1800 year, this game was invented in 1663. The basic version of the game features fixed partnerships with no bidding. The starting player leads a suit, and then the other players are forced to follow unless they have none of that suit left, in which case they are allowed to either toss a useless card of another suit, or to play a trump. The object of Whist is to acquire tricks in excess of 6, each 1 of which scores 1 point. In this basic form the game usually goes to 5, though 7 and 9
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