JSchlansky

Bio: I perform various production-related tasks
Recent Ratings
Check out JSchlansky's...
89 94% | The Forgotten City (2021) - Mar 18, 2023
"Extremely well-written and designed like a Swiss watch. The map is just the right size and the time loop premise is integrated better than in the other games that try it. The visual/technical shortcomings are easy to overlook given the tiny size of the team behind the project. There are many little mysteries interwoven with the bigger mysteries, and I find this to be an excellent way to present a detective game. A plot in this style could still be engaging even without the time-loop gimmick"
|
20 5% | Atomic Heart (2023) - Mar 11, 2023
"Aside from the strong art direction, everything about this is a miscalculation, especially the annoying-as-shit protagonist"
|
80 87% | Citizen Sleeper (2022) - Mar 06, 2023
"A well-written and distinctive sci-fi story with gameplay that is surprisingly engaging considering it is all menu- and dice-based. You can choose the order you tackle plotlines, which is cool but resulted in me finishing what felt like the core plot/conflict while there was still a ton of other content left. Without that looming threat, I didn't feel particularly driven to follow the remaining story threads, so that back portion of the game wasn't anywhere near as engaging as what led up to it."
|
73 76% | Halo 3 (2007) - Mar 06, 2023
"The flood was significantly more annoying to fight this time around than previously but otherwise a ton of fun. Having the big finale be a driving sequence is a bad move when your series has such notoriously bad driving controls"
|
85 92% | Deathloop (2021) - Mar 06, 2023
"Becomes a bit less engaging once you have your ideal loadout fully infused and the rewards become less enticing, but assembling that arsenal was extremely gratifying. Arkane does such a good job of populating the locations in their games with intricate secrets and subplots. I love how much of the game is left up to you to figure out, and finally cracking the perfect loop to complete the game is satisfying."
|
60 49% | Star Wars Jedi: Fallen Order (2019) - Dec 28, 2022
"Mostly a fun time even for someone like myself who doesn't give a shit about Star Wars, but it's held back by some excessive jankiness, poor writing, and terrible characters."
|
95 97% | Super Mario Odyssey (2017) - Nov 29, 2022
"Pure joy. I like this direction for Mario moving forward"
|
58 43% | The Witness (2016) - Oct 15, 2022
"Some of the puzzles are brilliant, others are obtuse and asinine"
|
87 93% | Chivalry 2 (2021) - Oct 15, 2022
"The combat system is complex and robust, and there is a stunning amount of depth to the various moves, defenses, maneuvers, and weapons. It's easily the best feeling first-person melee combat I've found. Seeing these mechanics implemented in a single-player story-driven campaign would kick so much ass if it was written well. Let's make that happen."
|
60 49% | Roguebook (2021) - Oct 15, 2022
"Fun for a couple of runs but it doesn't quite have the depth/staying power of Slay of the Spire, which this feels like it's trying to supersede. The heroes don't seem particularly well balanced with one in particular being vastly superior to the others, meaning you'll always want to take them in your team. It's also generally a bit too easy regardless of what heroes you pick or which cards/trinkets you happen to get."
|