Rally-X

geniasis
Review by Geniasis
25 Apr 2024
Not That Hot
40th percentile
80
To play Rally-X is to accept the futility of pursuit. The player darts through narrow corridors, hunted by enemies, chasing flags whose meaning evaporates the moment they are collected. Each new round replaces triumph with repetition. The maze shifts slightly, the cars grow more relentless, yet the task remains unchanged: gather, evade, continue. The flags are not ends but pretexts to keep moving.

In Camus’s vision of the absurd, man confronts a universe that offers no higher meaning, only the stubborn continuation of existence. Rally-X embodies this paradox with startling clarity. The game demands endless flight, survival against encroaching inevitability. The smoke screen—a fleeting reprieve—recalls the fragile illusions we cast to slow the world’s pursuit. Yet the chase resumes, unrelenting.

What makes this exercise luminous is not victory—there is none, only a temporary prolonging of the run—but the experience of motion itself. Each maneuver, each narrow escape, each flag gathered is a brief affirmation: life continues, and in that continuation, we find a strange joy. The absurdity of Rally-X is not a flaw but its essence. Like Sisyphus at his stone, the player must imagine themselves happy as they circle endlessly, their small victories swallowed by the next wave of pursuit.
Mini Review: In the maze of Rally-X, one chases flags as though they were fragments of meaning scattered in the void. The cars encircle, smoke cloaks the road, and yet progress persists. It is not triumph that sustains but the rhythm of pursuit itself—the eternal return of escape and capture, absurd yet luminous in its simplicity.