Luminous Arc 2

Luminous Arc 2

2008
Role-Playing
Strategy
In the Kingdom of Carnava, in an age when magic supports everyday life and civilization itself, peace is maintained by the queen's knights and the Rev Magic Association. Sixteen years before the game's story begins, monsters called Beast Fiends start to appear, destroying everything in their way. Mattias, leader of the Magic Association, uses the evil Demon Blade to try to seal the source of the fiends, but is sealed away himself by the elemental witches. (wiki)
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Luminous Arc 2

2008
Role-Playing
Strategy
Your probable score
Avg Percentile 39% from 1 total ratings

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(1)
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Rated 25 Jul 2019
56
39th
I'm baffled why I bought this game on impulse. Unsurprisingly the plot was really damn lame and it's as basic as you can get for an SRPG. The map design is bog-standard for SRPG's and navigating menus is a chore. Otherwise, the game is really forgettable to the point I struggle to say anything about it 10 years after having played it. The best I can say is that there isn't any particularly bad design flaws so much as it is the game is extremely rudimentary.

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