Reus

Reus

2013
Simulation
Reus involves guiding four elemental giants who have the ability to shape the two-dimensional planet. The giants can provide resources on each "patch" of land, such as animals, plants, or minerals. The goal is to provide support to the planet's humans, who act on their own and cannot be directly controlled. The actions of the player can influence the humans' behavior; for example, providing humans with too many resources can cause them to be greedy and wage wars with each other. (wiki)
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Reus

2013
Simulation
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Avg Percentile 19.69% from 16 total ratings

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(16)
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Rated 26 Feb 2019
38
18th
A neat premise that gets old pretty quickly. After about an hour or so into the game, you more or less see everything the game has to offer, and it gives you little reason to come back to it. It's mostly just a game of rigid optimization, and when you've become aware of what is optimal, you don't have much reason to experiment. As a result, the game becomes more about memorization than strategy, especially as the game is overly vague about what upgrades do.

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