Slap Fight

Slap Fight

1986
Shooter
It takes its inspiration from Xevious (being a vertical scroller) and Gradius (from which it borrows its power-up system), and helps to establish Toaplan's trademark style. The game takes place in an Earth-type environment with metallic, land-based enemies; some are mobile armor and others are fortifications embedded in natural terrain. (wikipedia.org)
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Slap Fight

1986
Shooter
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Avg Percentile 79% from 2 total ratings

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(2)
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Rated 23 Oct 2019
90
79th
Another one of my faves growing up. Every corner store in the neighborhood used to have a few arcade machines in the back and this was one of my go to games. Extremely difficult, as the enemies' projectiles would follow you like a homing missile, and most times there would be 25+ projectiles to dodge at once. One of the best secrets was to not fire a bullet on your first life. Once you died, you were equipped with every add on for your ship with your next life.

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