Street Fighter III: 3rd Strike
The selectable roster is 20 characters. The commands for air parries, throws/holds, and leap attacks were changed from 2nd Impact. Additionally, the player can perform a "Guard Parry" also known as a "Red Parry" because the character turns red when performing it. The game also introduces a grade-based "Judgement System", in which the winning player in a single or two-player match is graded after the match based on offense, defense, techniques, and extra points. (wikipedia)
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Street Fighter III: 3rd Strike

1999
Fighting
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Avg Percentile 61.17% from 46 total ratings

Ratings & Reviews

(46)
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Rated 14 Mar 2018
80
79th
Parrying is a bit of a cheesy mechanic that's overly rewarding for someone like Chun or Yun, but otherwise, the game offers a lot of variety and options that, while technically having depth, are not balanced properly with the end result being a lot of homogeneity in competitive play. 3rd Strike has the right ideas, but it could be more polished. It's a bit overrated and the balance of this game is pretty bad, but I won't deny that this is one of the smoothest, most stylish fighters ever made.
Rated 10 Mar 2018
3
61st
Been a good while but I remember liking it more than my friends, look forward to playing when it's re-released as part of that 30th package thing.
Rated 27 Oct 2019
20
16th
Trash game..Not as smooth as street fighter 2...Controls were terrible.

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