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|6 69%||Kirby's Pinball Land (1993) - Feb 18, 2019
"Great time waster in elementary school."
|6 69%||Dragon Quest XI: Echoes of an Elusive Age (2017) - Dec 15, 2018
"This is the most classic JRPG that has ever classic JRPGed, straight up like playing a JRPG from 1991 with anime graphics but that hasn’t evolved a single thing gameplay wise. And that’s kind of unambitious but at the same time also kind of comforting and nostalgic and addicting and great. Haven’t beaten it yet; my score may go up or down when I do."
|3 22%||Dragon Quest Builders (2016) - Dec 15, 2018
"Dragon Quest and Minecraft have a mediocre baby."
|8 91%||Super Smash Bros. Ultimate (2018) - Dec 15, 2018
"More so than any other Smash Bros to date it feels like a hypercharged port of its predecessor, a “Smash Bros for Wii U-Plus” if you will. The sheer number of character and level choices is great and it all feels good to play. I especially like the addition of Simon Belmont. The “Spirits” adventure mode feels a little undercooked but it’s still an obvious must play for any Nintendo fan."
|6 69%||The Simpsons (1991) - Nov 01, 2018
"An iconic arcade cabinet to play at the pizza parlor or whatever in the early 90s. Retroactively bizzare fact: when this game came out there were only 28 episodes of The Simpsons."
|7 83%||Undertale (2015) - Oct 13, 2018
"I don't know that I'll ever be part of its hardcore cult but I did find it an interesting, enjoyable and occasionally even emotional experience, if one pretty short and shallow on the gameplay front. The mix of "bullet hell" gameplay with otherwise traditional RPG battles is a very clever twist, and make some of the boss battles quite exciting. Some solid puzzles, but the phone calls in the second half of the game became annoying. I'll go back and try Pacifist/Genocide runs one day."
|7 83%||The Messenger (2018) - Sep 25, 2018
"This game dances on the edge of greatness - if only the “Metroidvania” world of its second half was a little more interconnected and fleshed out, the reward for collecting the green coins less underwhelming, and the final gauntlet/boss more satisfying. But still, its “Ninja Gaiden” first half is fantastic with ultra-tight and fun controls, aerial acrobatics, epic challenging boss battles, and perfect visual and musical presentation. So not a masterpiece, but one of my top ten of 2018."
|4 36%||Mega Man X6 (2001) - Sep 06, 2018
"Arguably slightly better level design than MMX5 but good god almighty why are there 100+ dialogue box long cutscenes between levels in a goddamn MEGA MAN GAME?! I’m really beginning to see why Mega Man 9 was such a relief in the way it cut through the cruft the series had developed and back to the heart of Mega Man in 2008."
|3 22%||Mega Man X5 (2000) - Sep 06, 2018
"As of this entry the Mega Man X series kind of feels like it’s in a bit of a state of exhaustion to me. I still respect the tight fluid controls but it’s all blurring together now, the levels and bosses becoming more dispassionate."
|4 36%||Enter the Matrix (2003) - Aug 28, 2018
"I remember finding the video game as side-quel concept of it to be kind of interesting back in the day."