Animal Crossing: City Folk
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Animal Crossing: City Folk

Animal Crossing: City Folk

Animal Crossing: City Folk

2008
Simulation
Animal Crossing: City Folk's gameplay is built upon the gameplay of previous Animal Crossing games. The Wii Remote pointer and motion controls (including the Nunchuk) can be used for handling tools, such as axes, watering cans, slingshots, fishing rods, and bug-catching nets. The game also has shovels and watering cans. Players live in individual houses spread apart from each other, unlike Animal Crossing, in which all four houses are located in a central plaza. (wikipedia.org)

Franchise:

Animal Crossing

Genre:

Simulation

Platform:

Wii

Publisher:

Nintendo

AKA:

Animal Crossing: Let's Go to the City

Animal Crossing: City Folk

2008
Simulation
Avg Percentile 45.13% from 30 total ratings

Ratings & Reviews

(30)
Compact view
Compact view
Rated 08 Mar 2019
72
44th
Feels more shallow than the previous games: the dialogue starts repeating quickly, and animals have no noticeable personalities.
Rated 24 May 2018
30
7th
Nah.
Rated 06 May 2018
86
87th
Definitely adds onto the concept of Animal Crossing by having you build onto the town. It still has a lot of familiar elements for the series, and the goal often feels like making a fun place to live with the citizens you want. But it suffers the same problem: the game never, ever ends, your friends and you tire of it, and play just stops. It's hard to revive the interest later. But it's pretty laid-back for a game, and that's appealing.

More Information

Franchise:

Animal Crossing

Genre:

Simulation

Platform:

Wii

Publisher:

Nintendo

AKA:

Animal Crossing: Let's Go to the City
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