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Command & Conquer: Red Alert
Command--Conquer-Red-Alert-1996
Command--Conquer-Red-Alert-1996

Command & Conquer: Red Alert

1996
Strategy
Command & Conquer: Red Alert is a real-time strategy video game of the Command & Conquer franchise, produced by Westwood Studios and released by Virgin Interactive in 1996. The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995, and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland. (wikipedia.org)
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Rated
76th
75
I think 11-year old me was more engaged with the Soviet campaign cutscenes than the vast majority of other media.
Rated
82nd
95
It starts with Einstein killing Hitler. You can build electricity towers. German Shepherds were a big part of the game, but Germans weren't allowed to have them. It ran well on pretty crappy hardware so it was one of the only new games I could play in middle school. Legendary.
Rated
59th
70
An improvement in the sense that faction utility is more interesting but it's still pretty shallow like its prequel in the sense that early game rushes are overly dominant to the point late game tech is pretty worthless. Albeit, I still dig the campaign despite how easy it is and I guess there's some degree of enjoyment to be had in its micro.
Rated
70th
71
Probably my favorite C&C game, although I haven't played all of them in the series. I always appreciated C&C as challenges more than the Blizzard games but enjoyed playing Blizzard's games more.
Avg Percentile 58.38% from 109 total ratings

More Info

Genre: Strategy
Developer: Westwood Studios
Publisher: Virgin Interactive

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Submitted byoverratedoverrated on 14 Jan 2018
Poster supplied byoverratedoverrated
Last modified by:howabehowabe on 14 Dec 2018