Dead State

Dead State

2014
Role-Playing
Strategy
Dead State is a turn-based role-playing game set in a zombie apocalypse. It splits its time between scavenging - where the player explores the environment for food, fuel, luxury items, medical supplies, and antibiotics - and base management back at the Shelter - assigning jobs, building upgrades, creating items, and interacting with fellow survivors. Standard action in Dead State is in real-time, switching into turn-based mode when combat initiates. (mobygames.com & wikipedia.org)
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Dead State

2014
Role-Playing
Strategy
Your probable score
Avg Percentile 26.43% from 7 total ratings

Ratings & Reviews

(7)
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Rated 25 Jan 2022
62
4th
Not gonna lie, had a good time with it. You can tell the devs make sure that every survivor had his/her own story and arc. Too bad there isn't more interaction with them. Would have probably given it a higher score if it didn't crash that often.
Rated 13 Jun 2018
39
26th
Well, this didn't quite work out. There's a kernel of a good game here, but it's dragged down by a lack of enemy variety (yeah, it's a zombie game, but maybe there should be mutations or something), a slow combat system (turn based wouldn't be my first choice for horde combat), and a too-generous time limit (you can only end the game when time runs out, even if you've already cleared all the content). Eventually you'll just be doing the same things over and over again until the timer runs out.

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