Lighthouse: The Dark Being
As the Player explores six different locations in the parallel world, the goal becomes clear. They must build an "Ionizing Cannon," whose 7 pieces are scattered between the different locations. Then the player must use this cannon to capture the Dark Being, and save Dr. Krick and Amanda.
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Lighthouse: The Dark Being

1996
Adventure
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Avg Percentile 32% from 4 total ratings

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(4)
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Rated 28 Nov 2021
70
45th
The aesthetics are amazing. The gameplay is identical to every other point-and-click from back then, which is to say awful nonsense dislogic puzzles. I would probably enjoy watching this on Youtube now, but it was as unsatisfying to play as every other game in the genre.
Rated 28 Jul 2023
53
15th
The game confidently steps into the shoes of an unenjoyable Myst imitator, treating players to a healthy dose of pixel hunting and a climactic maze that could make anyone question their life choices. Yet, I can't help but tip my hat to the game's Jules Verne-infused universe. Also, the requirement to wrap your head around the inner workings of machinery before you can use them make it satisfactory.

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