Samorost
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Samorost

Samorost

Samorost

2003
Adventure
The player interacts with the world with a simple point and click interface directing a small, white-clad humanoid with a little cap and brown boots (called simply "gnome" by Dvorsky). The goal of the Samorost games is to solve a series of puzzles and brain teasers. The puzzles are sequentially linked forming an adventure story. The game contains no inventory or dialogue, and the solving of puzzles mainly consists of clicking onscreen elements in the correct order. (wikipedia.org)

Samorost

2003
Adventure
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Average Percentile: 38.08%
28 Jun 2024
7
40th
07 Mar 2024
22
7th
28 Nov 2023
7
64th
26 Oct 2023
70
48th
04 Oct 2023
25
1st
03 Oct 2023
83
21st
17 Aug 2023
40
11th
10 Jul 2023
59
22nd
12 Feb 2023
50
24th
27 Nov 2022
45
40th
25 Nov 2022
80
65th
22 Nov 2022
67
16th
10 May 2022
70
34th
07 May 2022
6
35th
11 Mar 2022
6
71st
26 Nov 2021
50
22nd
23 Jul 2021
76
39th
08 May 2021
73
52nd
23 Feb 2021
39
7th
08 Jan 2021
50
0th
07 Nov 2020
6
15th
11 Oct 2020
90
69th
07 Jul 2020
70
68th
11 Apr 2020
7
54th
04 Apr 2020
83
65th
09 Nov 2019
60
34th
23 Jun 2019
70
70th

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