Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
The big downside to playing Stellaris is hesitating to start a new game about 3 months before any major update is announced to drop, which leaves you about six weeks in the year to play (I stopped playing a couple of years after release for this reason, also because all mods become obsolete with every update). Also needs major revamps to warfare, trade, religion and espionage.
When I played this at launch, its potential was immediately evident but content was sparse and the game quickly became boring. Many years later, Paradox is still releasing DLCs and with all of them installed, it's one of the richest games out there for lovers of detailed 4X games. The best experience is still early game, where exploration and anomalies dominate. Huge galaxies become a bit of a grind from midgame onwards.
Core game is full questionable design decisions, but fortunately Stellaris is heavily moddable and the Steam workshop features thousands of mods for almost any kind of customization. It's like Skyrim and Rimworld: "Would not play without mods."
Who doesn't desperately want to like their best friend's partner? Even though the first meeting doesn't go all that well, they'll have oodles of goodwill, because there must be something special to them - you even share interests! But after a lot of awkward attempts at starting conversations that seem to lead nowhere, you start to doubt is this person will ever be more than alright - but you're going to keep trying to make things work. Stellaris.