Ultima IV: Quest of the Avatar
Ultima IV, first released for the Apple II, is the fourth in the series of Ultima RPGs. It is the first in the "Age of Enlightenment" trilogy, shifting the series from the hack and slash, dungeon crawl gameplay of its "Age of Darkness" predecessors towards an ethically-nuanced, story-driven approach. In 1996 Computer Gaming World named Ultima IV as #2 on its Best Games of All Time list on the PC. Designer Richard Garriott considers this game to be among his favorites from the Ultima series.
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Ultima IV: Quest of the Avatar

1985
Role-Playing
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Avg Percentile 60.53% from 19 total ratings

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(19)
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Rated 25 Sep 2019
70
54th
Never finished it - stopped playing it for a while more than halfway through the game (in 2018 with the help of a walkthrough), but I couldn't get back into it afterwards. I understand why it was a masterpiece back in the day.
Rated 02 Oct 2019
64
42nd
Mechanically like III (other than a tedious "crafting" mechanic for spells). People have always been taken by the idea of acting out a moral role as the main goal, which I get, especially in a 1985 RPG. But do not expect the mechanics to live up to that concept. Sure, cheat and slaughter everyone a bit, but be sure to donate one coin at a time to beggars and tell some random person named Singsong or Billybob "No, I'm not proud" a few dozen times, and you're the most moral person who'll ever live

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