Assassin's Creed IV: Black Flag
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Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

2013
Action, Adventure
The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace. Among these outlaws is a brash young captain named Edward Kenway.

Assassin's Creed IV: Black Flag

2013
Action, Adventure
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Ratings & Reviews

Compact view
27 Aug 2020
100
96th
This game rules. Come at me, bro.
07 Aug 2025
100
83rd
A perfect pirate fantasy—swordfights in hurricanes, shanties at sunset, and Havana’s rum-soaked intrigue. Edward Kenway’s arc (from greedy privateer to weary legend) hurts so good. Naval combat? Chef’s kiss.
14 Jan 2019
77
55th
Man the ship battles are fun.
16 Jan 2018
86
73rd
When AC2 spawned it's own character sequels, it was expected AC3 would go the same way so it was quite a surprise to see the fourth numbered game not only appear so quickly, but mark as a return to form with an entirely fresh sea battle section to boot! To be honest, I think there is too much time spent sailing from location to location, but this is still a worthy entry in the franchise, and definitely offers a change to the standard free running gameplay.
12 Jan 2018
70
54th
Not enough rape but just enough ship battles to make you almost feel like a pirate. It's shocking when an assassins creed game isn't immediately thrown in the garbage after slogging through the exact same tutorial again.
12 Jan 2018
80
78th
The series takes a left turn after the all-in-all underwhelming AC3 and let's you be a pirate. What's not to like.
21 Sep 2026
85
39th
edward is fun and his character growth is nice
07 Aug 2024
90
77th
Could have done without all those Animus fragments scattered all over the map but a solid game, the best one of the first four.
10 Feb 2024
88
68th
Black Flag juxtaposes the "Bullshit Job" of the modern office against the radical autonomy of piracy. While its mechanics force a retreat into capital accumulation—turning the player into a manager of violence—the game captures the political power of refusing wage labor. Sea shanties serve as organic solidarity, reminding us that true freedom is terror to the bureaucrat. It is a text on how capitalism commodifies rebellion, selling us the dream of a life without bosses. - Full Review
19 Jul 2022
50
2nd
alright game. not enough assassin like gameplay and sometimes it gets really boring when you have to captain a ship for hour or so.
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