Joust
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Joust
1982
Action, Platformer
The objective is to defeat groups of enemy knights riding buzzards that populate each level, referred to as a "wave". Upon completing a wave, a subsequent, more challenging wave begins. The game features three types of enemy knights--Bounder, Hunter, and Shadow Lord--that are worth different quantities of points. An almost indestructible pterodactyl appears after a predetermined time frame to hunt the heroes, as an incentive to complete the level. (wikipedia.org)
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