Joust

Joust

1982
Action
Platformer
The objective is to defeat groups of enemy knights riding buzzards that populate each level, referred to as a "wave". Upon completing a wave, a subsequent, more challenging wave begins. The game features three types of enemy knights--Bounder, Hunter, and Shadow Lord--that are worth different quantities of points. An almost indestructible pterodactyl appears after a predetermined time frame to hunt the heroes, as an incentive to complete the level. (wikipedia.org)
Your probable score
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Joust

1982
Action
Platformer
Your probable score
Avg Percentile 28.35% from 44 total ratings

Ratings & Reviews

(44)
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Rated 28 Jan 2018
67
19th
Oh my god with the fucking noises on this game.
Rated 23 Apr 2024
72
60th
A quick chaotic credit with an endearingly odd setting. Some may like the "What, you thought making an ostrich fly would be easy?" controls more than others, though they're part of the fun in the right mood. Port quality's a bit all over the the place; crucially, no two ever seem to handle at all the same. The NES one's actually kind of disappointing; funnily enough, it was the first game of Satoru Iwata, who'd shortly do a better job of things with Balloon Fight.
Rated 24 Mar 2019
13
18th
this concept could still be fun
Rated 01 Feb 2018
1
6th
Also-ran to Balloon Fight.
Rated 04 Feb 2018
33
5th
A game that turned your television speakers into a Satanic word generator.
Rated 23 Oct 2018
61
49th
Well, it did a good job of eating quarters, this is hard. It's still a solid experience though as far as arcade games go.

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