Ys I & II
Unless you're a retro gaming extremist, Ys I & II usually come joined at the hip, which is sensible since they were originally designed as a single game. Featuring an addictive 'bump system', where Adol combats enemies by ramming them off-centre. Adol has no run and is restricted to four-way movement, making combat and dungeon navigation occasionally vexing; elements rectified in Falcom's stunning 2001 Windows remake, Ys I & II Complete. (eurogamer.net)
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