Psychonauts
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Psychonauts

Psychonauts

2005
Platformer
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.

Psychonauts

2005
Platformer
Your probable score

Ratings & Reviews

Compact view
14 Sep 2025
98
79th
Ein vergessenes Juwel. In okkulten Kreisen wandert dieses gewichtige Einweihungswerk jedoch nach wie vor von Hand zu Hand.
03 May 2025
90
71st
is that last boss a little annoying
17 Oct 2023
69
46th
(watched it)
13 Dec 2021
60
12th
I think I would have liked Psychonauts a lot more if I played it when it first came out. Unfortunately I played it after years of hearing about how it's one of the best platformers of all time and it did not live up to the hype. I found the levels to be a bit too linear and the mechanicals too shallow. The art style is cool, very Tim Burton-esque. It's not a bad game, but I was (probably unfairly) expecting a little bit more and was left feeling disappointed.
26 Aug 2021
74
37th
Dnf This game is brilliant, but the mechanics can be really clunky. I hope they remake it, spruce it up a bit.
24 Jan 2021
90
93rd
With so much of the old Lucas Arts team carrying on at Double Fine, it should come as no surprise the game features a thoroughly original world and aesthetic delivering on the theme, peopled with silly characters. Also, a clever and polished platformer from developers who've built their reputation in other genres. If we're to be honest though, checking out all the art, optional dialogue, and so forth is more amusing than hopping around for the last measly platforming collectible.
12 Dec 2020
7
80th
Unique, fun, and thoughtful game. Gave me nightmares as a kid.
01 Mar 2020
48
28th
The level design is clever in terms of how it represents psyche and they get creative with the structure, but you'll quickly realize the levels are rudimentary to compensate for the shallow mechanics and have a tendency to have really annoying enemy placement. The writing is absolute horseshit where everyone is a one-dimensional caricature and the plot is full of holes or motivations the writers decided to not bother explaining. Beyond the level aesthetic, this game is nothing special.
18 Jun 2019
2
13th
This game could easily take the reward for best writing in a platformer ever. It's such a shame that the shoddy level design prevented me from finishing the game and watching the interesting story unfold, though, but when you put an enemy right in front of the end of the ladder whose attack is unavoidable, you're basically telling your player that you don't want to them to play your game. The point and click adventure esque puzzles also essentially turn the game into a Google-simulator. Yikes.
11 Mar 2019
40
10th
Non-game interactive movie.
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