Yoshi's Story

Yoshi's Story

1997
Platformer
Before starting a level, the Player has to select a Baby Yoshi. Each Yoshi has different taste when it comes to Fruits and Shy Guys and will recover more health (and score more points) if it eats a Fruit or a Shy Guy that is of its own color. The top left corner of the screen has a flower which serves as the life bar; the flower's petals will fall off as Yoshi loses more health, and its facial expression will also change accordingly (happy when full, sad when dying). (mariowiki.com)
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Yoshi's Story

1997
Platformer
Your probable score
Avg Percentile 39.58% from 50 total ratings

Ratings & Reviews

(50)
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Rated 15 Jan 2018
100
96th
The graphics look much better than most N64 games, and the sound effects are satisfying. It's better for an inexperienced player, because it doesn't provide much of a challenge. But that's exactly what I was when I played it.
Rated 12 Feb 2018
48
75th
and the Yoshis grew happier
Rated 29 Jan 2018
5
51st
A bit of a letdown following up on Yoshi's Island if only because of how stupidly, insulting EASY it is. I'm not saying every game needs to be Ninja Gaiden or Battletoads. Hell, I'd hate that! But you don't need to swing this hard in the other direction either. Aesthetically charming though.
Rated 27 Nov 2018
75
20th
The game basically plays out as a simpler, more kid-friendly, version of Yoshi's Island. So take that at face value. At least this time around there is no Baby Mario to deal with. And some appealing visuals to keep things interesting.
Rated 03 Apr 2019
40
10th
Way too easy and simplistic, controls aren't great either. Young child's game.

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