Darkest Dungeon
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Darkest Dungeon

Darkest Dungeon

2016
Role-Playing, Strategy
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, famine, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?

Darkest Dungeon

2016
Role-Playing, Strategy
Your probable score

Ratings & Reviews

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02 Feb 2018
94
93rd
In my estimation, as somebody who has beaten the game, the most difficult part of this game is the learning to understand the long term strategy of the town aspect of the game. Sure permadeath sucks. Sure some of the missions, especially while learning, are super tough, but a bad mission will not lose your campaign. Only misjudging town long term strategy or many mission failures in a row will do that. This is off putting to many people. I fucking love it. Plus the narration is perfection.
19 Jan 2018
95
98th
TRINKETS and BAUBLES ... paid for in BLOOD
19 Jan 2018
90
85th
90 but it stresses me out.
13 Jun 2026
84
74th
Juego de turnos con tema lovecraftniana, ya por la tematica gana muchos puntos, de cierta dificultad a veces puede resultar tedioso, pero una vez incorporados los sistemas es un juego bastante bueno
15 Mar 2026
98
0th
Amazing cthulian experience. Best narrator in a game. Heros fight. But this game models their gears, quirks and stress from dungeon crawling. "Be wary. Triumphant pride precipitates a dizzying fall".
31 Dec 2025
69
46th
It's a very hard game much in part because it hides the strategies on how to win it in an unfun way. It tries to make this its advantage with the idea that dying and losing is part of the atmosphere and the point, but it didn't work for me. Then you may go to youtube to follow some guides, and after two videos you know how to win it and it becomes more a of a grind. Like a lot of not-good strategy games, it's much better in the first part than the second. Oh and horrible UX on the PS5 at least.
11 Aug 2021
50
29th
I think I'm too dumb for this game. I have no idea what I'm doing, the interface and controls are so confusing on PS4. I have to imagine it feels nicer to control on PC. Maybe I'll give this another try one day when I'm less stupid.
16 May 2021
80
36th
It is certainly very stylish and I do appreciate all the work in creating this dreadful and oppressive world. Unfortunately, its biggest strength also leads to its biggest flaw: the overreliance on luck. Luckily you can circumvent it somewhat if you have a long-term strategy.
26 Aug 2020
55
49th
It's fun for a while, but it's one of the grindiest games in existence. That's a ridiculous feat to have. It's quite addicting, but also overly-complex and sometimes annoying. It takes way too much time to configure heroes. It has nice atmosphere/setting and creature design, and the stats and equipment are interesting, but the game doesn't have depth in it's story or dialogue, it's more about the atmosphere, creature designs and resource management. The grinding is what kills the game though.
06 Aug 2019
79
63rd
Fun gameplay with a great sense of style, but beating the game requires some inordinate grinding. The combat also relies heavily on the surprise factor of RNG, which makes it much less tactical than it could be.
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