Death Stranding
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Death Stranding
Death Stranding
2019
Action, Adventure
Death Stranding is an action game set in a post-apocalyptic United States.
Players control Sam Porter Bridges, a courier tasked with reconnecting isolated cities via a communication network while delivering essential cargo. The gameplay blends traversal, resource management, and narrative elements, with a focus on social connectivity through asynchronous multiplayer. It is known for its unique mechanics, atmospheric world, and philosophical themes.
Franchise:
Death StrandingDeath Stranding
2019
Action, Adventure
Your probable score
Average Percentile: 55.47%
One of the best pieces of ridiculous nonsense I've ever seen.
13 Sep 2020
This would have been an easy top 10 games of all time if only the story was written better. I'm flabbergasted at how KojiPro managed to gamify such mundane-ass looking tasks. It truly is a walking simulator in every sense of the word, so it blows my mind how a simple game about delivering packages can be so addictive. The writing is confusing and just flat out cringeworthy most of the time, but the cinematography is often beautiful and weird as shit in a way like no other game is.
08 Dec 2019
it didn't deliver. get it?
25 Jun 2020
This is such a weird game, and really hard to explain. The story concept is so unique, and not really the kind of thing I'd normally be interested in, but the performances and visuals are great which draw me in, and the gameplay is surprisingly fun for how dull in might seem from an outside perspective. Honestly, I recommend just going in blind if you can. You'll know in the first couple hours whether it's for you or not.
16 Aug 2025
This game was seriously misrepresented. All the cracks about "Amazon Sim" are just flat out wrong. A game crossing in and out of so many genres probably shouldn't work, but it (mostly) does. Creative and unique premise is always a win. There are frustration points, but in time you overcome them with better infrastructure. Surprisingly addictive immediate goals, blended with long-term projects. And an intriguing story slow dripped throughout. Demerits for a poorly executed finale.
27 Jun 2025
A fun and interesting delivery simulator, for the most part. My main gripes were: 1) The needless inclusion of boss battles, especially the pointlessly drawn out battlefield segments; they didn't seem to fit with the rest of the gameplay at all. I would have preferred to just play this as a traversal/stealth game. 2) The seemingly interminable endgame sequence full of droning monologues that almost soured my memory of the entire game.
09 Mar 2024
I never thought I could be so engrossed by a game about being an Amazon delivery driver.
30 Jun 2023
Gorgeous world, lovely graphics and horrible gameplay
03 May 2023
There's plenty to like in this game but the experience is ruined by the horrible UI and awful combat. I was just trying to make deliveries but I kept running into those tedious BTs,and quit.
25 Aug 2022
My score doesn’t matter. I don’t know how I feel. Delivery gameplay loop isn’t my jam, but at the same time, the BT/MULEs interactions quickly become annoying obstacles that you just have to get over, so I’d rather just do the delivery shit w/o them. Then it would just be a meditative experience with a wonderful soundtrack and beautiful usage of the songs. Stealth, combat, boss battles suck. Great visuals and story (and how it ties into the gameplay) and character/villain design.
05 Feb 2022
The combat is laughable, the stealth is tedious, and the story is horrible - filled with harmful exposition. Moments of great peace and contentedness are unfortunately surrounded by grating nonsense. If you can get passed that, you'll find a beautiful, haunting world that's a joy to traverse for anybody who derives great reward from methodical and meditative challenge. The themes throughout, despite the horribly implemented narrative, are moving and well integrated into the gameplay.
13 Nov 2021
Knowing the story was going to be nonsense I skipped every cut scene, and enjoyed the game tremendously for the mechanics alone. The broody atmosphere and visuals, the taxing terrain and inventory management and the entertaining combat sprinkled throughout all combine to make a really compelling package. It's not perfect; the UI can be a bit clunky, and the baby in the bottle is just annoying, but once you get the hang of the myriad systems in the game it's an excellent meditative experience.
25 Jan 2021
a mixed bag, but ultimately a good one. Death Stranding is at its best when its storytelling is ludonarrative; the feeling of connectedness and self-sacrifice was strongest when I was cresting a hill to deliver a pizza rather than in any of the cutscenes where characters were stressing the importance of making connections. Kojima didn't quite complete the transition to telling stories through gameplay here, when it's a far better fit than in Metal Gear. maybe he'll get there.
27 Jul 2020
(I'm counting it as a movie since I watched a whole play-through and it was cinematic-heavy)
05 Feb 2020
Intriguing setting and story, great bleak atmosphere at times, and incredible graphics and acting work sandwiched between sometimes tedious and often frustrating gameplay sections. Silly moments of Kojima hubris don't always help the cause either. I think this is a game you should experience once, but won't have anyone going back for more when done.
14 Jan 2020
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Death Stranding
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