Prey

Prey

2017
Action, Adventure
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever - but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
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Prey

2017
Action, Adventure
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Avg Percentile 56.81% from 196 total ratings

Ratings & Reviews

(196)
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Rated 14 Jun 2019
80
82nd
not every side story connected to the main narrative or the lore in a meaningful way, but they still manage to provide a certain sense of intrigue, which is enough to earn acclaim i guess. playing on console, loading screens are really unbearable after a point -especially towards the end trying to cross almost all parts of the station to finish only one layer of a mission. otherwise, it is a great sci-fi game story, gameplay, weapon, style-wise.
Rated 03 Mar 2018
95
92nd
It's mimicking a reboot of a forgotten 2005 game for some reason but System Shock 3 is finally here
Rated 27 Nov 2019
6
70th
superb exploration, combat and level design, partly hampered by too many so-called "quality-of-life" features. saving anywhere, markers everywhere, full heals manywhere. operators aren't as bad as bioshock's vita chambers, but it still ruins balance, where individual encounters can crush the player in an instant yet still lack challenge due to minimal consequences. art direction and writing are blandly competent, but it's still the three qualities up top that make prey engaging, despite flaws.
Rated 16 May 2023
90
81st
It's easy to forget, amid the glut of turgid open-world games that have the player roam a meretriciously large landscape filled with generic interactions, what was once the promise of video game spaces: extraordinary but plausible environments whose every detail can be acted upon according to consistent rules, crafted with enough care that the observations and deductions you could make about an actual place (and its inhabitants) apply. Prey isn't perfect, but it tries its damnedest to get there.
Rated 28 Feb 2018
86
57th
This could have been excellent (and some levels are - particularly Psychotronics and the EVAs), but it is marred by filler content.
Rated 12 Jun 2018
74
51st
It could have been very good, but it's badly paced (by the halfway mark you've seen almost everything the game has to offer, and then it just drags on), the RPG elements are quite shallow, and there are still too many of these damn audio logs clogging up the place. And the hardest difficulty seemed easier than System Shock 2 on normal.
Rated 15 Jul 2018
80
86th
A decent outing in the vein of Bioshock and System Shock, but it didn't quite push all the buttons for me.
Rated 01 Oct 2018
85
74th
I gave it a second chance. It's like Bioshock but not as good--plays in a similar fashion, but the story/environment is not nearly as interesting. The mimics kind of get a little annoying, even though they're an awesome idea at first. But I don't want to hate too much because this was an incredibly satisfying FPS/RPG with some memorable moments.
Rated 25 Apr 2020
88
93rd
I slept on this when it came out. What a delightful surprise. The exploration and problem solving are excellent and the story has just enough intrigue to propel exploration. Many games pretend to offer differing play-styles, but the options really do feel distinct and legitimate here. The fabricating system is fun and freeing; I scoured every resource, stuck to a mostly gloo/wrench combat approach, and was able to fabricate enough neuromods to get every upgrade by the midpoint
Rated 06 Nov 2021
50
36th
A somewhat welcome addition to what precious little there is in the immersive sim canon, but that's all it is. Twice I had to bodge my save files because the game forgot the map states, the enemies get boring and annoying by the latter half of the game, and that asspull ending just about snuffed any praise I had left for the story. I still like the setting and the atmosphere (obviously informed by that of Bioshock.)
Rated 18 Sep 2022
86
96th
The exploration and level design are as great as you would expect from Arkane. The combat difficulty is brutal. The Typhon tend to look the same, but you have to use different weapons and strategies for each, especially the bosses. Like a CRPG, it's all about resistances and immunities. If you've used up all your emp or Null wave weapons when you need it, you'll be in for an experience in frustration.
Rated 24 May 2023
92
94th
✰ I like the beginning intro. Great grafix & UI polish. I almost quit the game because I didn't realize gloo gun is essential for killing in the early game. Wench by itself is nothing against phantoms. I really enjoy exploring the interconnectedness of Talos (3d metroidvania). And the scale of Talos is rather impressive. Switching guns is very satisfying. Avoid survival mode: has annoying trauma sound. I like the "good" ending. But the end ending seems unnecessary & ruins the ambiguity. 92-95
Rated 10 Aug 2023
60
25th
I don't get pleasure because of the overly high difficulty level. The gameplay itself is also overly simple. You're mainly looking for ways to enter different rooms. The plot seems interesting, but I would rather watch a movie like this than play.
Rated 19 Sep 2023
53
45th
Few resources. You've no bullets, when you do have bullets it feels like they do no damage. The enemy teleports behind you and slaps you once - you die instantly. You respawn, try to run, and get to the door, but it's non-functional because the enemy is electric - you die. It's a cool game with interesting sci-fi concepts, but not very fun. The most fun I had was sprinting and vaulting past respawning enemies in familiar areas. Spacewalking is painful and it's very easy to get lost.

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