Zelda II: The Adventure of Link
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Zelda II: The Adventure of Link

Zelda II: The Adventure of Link

Zelda II: The Adventure of Link

1987
Action, Adventure
Zelda II: The Adventure of Link is the second major installment in The Legend of Zelda series and the direct sequel to the first game. Like its predecessor, it features dungeons that must be located in the overworld and searched for an item that will prove useful. However, the game presents many very important gameplay changes compared to the previous one, affecting especially the movements and the combat. Moving around the world map involves encounters with enemies that take place on a side-scrolling playfield rather than the top-down perspective for which the series became known.

Developers:

Nintendo, Nintendo R&D4

AKAs:

Classic NES Series: Zelda II - The Adventure of Link, Zelda 2, Zelda II, Zelda II: Link no Bōken, Zelda II: Rinku no Bōken, リンクの冒険, 林克的冒險

Zelda II: The Adventure of Link

1987
Action, Adventure
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Ratings & Reviews

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Average Percentile: 31.72%
21 Jan 2018
70
54th
I AM MINI REVIEW.
03 Apr 2019
50
24th
A lot of good mechanics but ridiculous what they expected you to do just to beat the game. The (practically) unavoidable overworld enemies is a bad mechanic too. I used save states and enjoyed it overall, but I never would've even tried to finish it if I'd been playing it on a real console.
24 Oct 2018
49
31st
This was certainly different for a Zelda game. It isn't a bad side-scroller as far as the combat goes. The open world is pretty solid too. It's just too scattershot to consider it a great addition to the Zelda franchise.
04 Feb 2018
66
33rd
The mechanics - incorporating overworld and side-scrolling with some in-town exploration - are shockingly different than the original, which explains the well-tread, historical feeling of alienation. But like all underdogs, there's a charm in its weirdness. Worth a revisit.
23 Jan 2018
60
57th
I don't know what it says about a game's legacy when the most common refrain is "not that bad," but it, well, isn't. there's a lot to like here. in fact, there's a lot MORE to like than the first installment of the series, and the idea that this is somehow a black sheep in the franchise seems misguided when many of the more recent installments take inspiration from this more than the original game. the fluidity of the combat makes it fairly fun to this day.
20 Dec 2023
70
16th
Here the hero staggers beneath cruel necessity: each step, a trial by fire. The game exalts discipline, yet burdens joy with archaic weight. In its harsh design lives a raw vitality, but also a blindness to grace. It demands struggle, and through struggle—some fragments of greatness flare, though never without shadows.
04 Dec 2019
0
2nd
Did not like this as a kid.walk here go into a level rinse and repeat.
23 Sep 2019
3
20th
Oh no why.
01 Oct 2018
80
60th
One of the only Zeldas I've ever really liked and it probably has to do with the fact that it had that side-scroller dungeon crawling and was more of an RPG. The normal Zelda formula doesn't generally do it for me.
06 May 2018
76
42nd
This is one of the Nintendo Power titles where I feel like the game's made opaque just so you'll wander around (and they call that fun gameplay? Not so much for me in this one). Neat to have the perspective change to side-scroll action adventure, but I rather liked the top-down of the first. Is it a bad game? No. But it could've been constructed more solidly. 'I am Error.'
07 Apr 2018
70
57th
The change in perspective may have thrown some for a loop, but it's still a solid game that remains true to the spirit of the original. Arguably, it's a more sucessful attempt to bring the series in line with then-current action-adventure practice than, say, Castlevania II.
02 Feb 2018
44
24th
The game is at its best when it demands you to position yourself in a specific manner, but most of the time you're only relying on a few setups in most encounters. Structurally it's not that interesting; it's basically just NES Zelda but with a map designed like a typical JRPG of that era bolstered by cryptic shit of early Zelda. I suppose it does start to pick up later in the game, but most of the game is so one note and boring to me I just can't bring myself to like this.
28 Jan 2018
5
50th
There is a lot of interesting ideas here in its big world and experience/level system and huge palaces and myriad of villages and secrets, but ultimately I found it very frustrating!

More Information

Developers:

Nintendo, Nintendo R&D4

AKAs:

Classic NES Series: Zelda II - The Adventure of Link, Zelda 2, Zelda II, Zelda II: Link no Bōken, Zelda II: Rinku no Bōken, リンクの冒険, 林克的冒險
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