BioShock
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BioShock
BioShock
2007
Action, Puzzle
BioShock is a horror-themed first-person shooter set in a steampunk underwater dystopia. The player is urged to turn everything into a weapon: biologically modifying their own body with Plasmids, hacking devices and systems, upgrading their weapons, crafting new ammo variants, and experimenting with different battle techniques are all possible. The game is described by the developers as a spiritual successor to their previous PC title System Shock 2. BioShock received high praise in critical reviews for its atmospheric audio and visual quality, absorbing and original plot and its unique gaming experience.
BioShock
2007
Action, Puzzle
Your probable score
Average Percentile: 59.46%
While some of the control mechanics can at times distract, there are too many moments of brilliance to completely dismiss. Its very Gnostic worldview (with its, frankly, weirdly strict good/evil character-building dualism) starts to seep into your brain like Chinese Water Torture. Whichever ending you earn, it's wholly disturbing.
04 Feb 2018
I always really like the first 75%. The last few levels are tedious and repetitive. The story stops as well, around that time, and it becomes just the one guy saying "HOO HOO HOO you can't get me!!!" over and over. Then there's an endless escort mission which I find to be boring and obnoxious to the extreme. I've never actually played it to the end, not through difficulty but just because of the weird shift from very fun to very boring.
10 Dec 2022
I played, remastered one, and had no crashes or bugs at all. The gameplay and scene transitions were smooth but on the other hand story, NPC, and the main character bring nothing to hold on to. I don't care about this world or those girls. The story and Plot is so dull and obvious. I don't know why people crazy about it. Maybe they played while they're teens and in 2007 it was something. But boring repetitive levels and spamming the same tactics weren't nice either.
20 May 2021
This is a game that really commits to an idea and sticks with it, through thick and thin. As a result, there are more than a few moments where this game amazed me. It isn't perfect by any stretch but the world-building and how it relates to the story and gameplay make this a masterpiece and one that 2K couldn't replicate.
24 Jul 2019
this is a gorgeous art deco steampunk horror game. the aesthetics drive the experience here, although the weapons are very fun to use, even if the difficulty is somewhat neutralized with the vita chambers. it's also nice to see a critique of something specific - objectivism - instead of the usual vague "dystopia" nonsense. oh, and the twist is...fine. i mean it's sort of undermined by the shoehorned "choice" and the rubbish ending(s). but it's fine.
01 Apr 2019
Absolutely love the aesthetic and ocean environment, the story behind the game, but this is just not my game. Feels clumsy, repetitive, and fails to stand out in the actual play in any way. I prefer a movie for atmosphere and story, a game needs to have rewarding and engaging play to keep my interest. This was just too repetitive and bland for me.
19 Mar 2019
Bioshock is a wonderful example of world-building and atmosphere coupled with excellent shooter mechanics. It does, however, start to get a little samey by the halfway point. Most of the game becomes a trek through more of the same environments to find some baddie you need to kill because reasons. The game is fantastic, but it's not the king of the 2000s like some gamers laud it, and it has absolutely nothing on its threequel, Infinite.
22 Apr 2018
When you hear there was a bestselling game inspired by the writings of Ayn Rand, you may suspect it to be a largely slow and cerebral ordeal. Similar to Atlas Shrugged. However Bioshock is a vigorous ride and a visual masterpiece. Above all it has a well written story worthy if not better than it's inspiration.
10 Apr 2018
A cool shooter, set against a really cool backdrop. The story was creepy, and playing it alone, in the dark, at night, with headphones and total immersion, was certainly a terrifying experience. I enjoyed being able to resolve combats in a variety of different ways using the various power-ups, building a unique character, and exploring the ruins of an underwater city. The plot twist at the end was clever, and I honestly didn't see it coming. A great experience.
25 Jan 2018
Although it took me a long time to finally beat the game (I got disinterested in it halfway through and it took me a couple years to try it again), eventually I was satisfied with the game enough to finish it. Is the end game wonky? Yeah, almost obnoxiously so. But getting there is at least good enough to justify the time you put into it.
23 Jan 2018
A stellar shooter with a great setting and solid storytelling. Loved all of the crazy powers you could use and how enjoyable it was to explore each location. The game lacks good enemy variety and there's very little challenge to it due to how poorly it punishes you for failure. Still, taking down the Big Daddies that roam the setting is satisfying as hell and it avoids a lot of the bland trappings a lot of shooters would fall for a few years after its release.
17 Jan 2018
When I first played it I thought it built a really cool world that was creepy but not outright scary. Then I realized I was completely wrong and I was terrified. This is not just a horror FPS though, the original choice between harvesting or not fucked me up a little, and the story is an example of video game writing done correctly, with some of the most brilliant twists that the medium has seen. Bioshock is special.
13 Jan 2018
While it might have been revolutionary when it came out, it's weaker in every way (Gameplay, Narrative, World-Building) to Bioshock Infinite, and back-tracking across the city can get tedious, but even then it's still a tremendous experience. And that plot-twist in the middle, I was yelling at my TV when that happened.
12 Jan 2018
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