Tetris
Tetris
1985
Puzzle, Strategy
Tetris (In Russian: ??????) is a puzzle video game originally designed and programmed by Alexey Pajitnov in the Soviet Union. It was released on June 6, 1984, while he was working for the Dorodnicyn Computing Centre of the Academy of Science of the USSR in Moscow, Russian Soviet Federative Socialist Republic. He derived its name from the Greek numerical prefix tetra- (all of the game's pieces contain four segments) and tennis, Pajitnov's favorite sport. (TheGamesDB)
Franchise:
TetrisPlatforms:
Windows, iOS, macOS, MS-DOS, Sega Genesis, NES, Arcade, Game Boy, Game Boy Color, ZX Spectrum, Atari ST, Commodore 64, Amiga, Amstrad CPC, Phillips CD-iDevelopers:
Sega, Nintendo R&D1, Spectrum HoloByte, Philips, Bullet-Proof Software, AcademySoft, Elorg, Andromeda Software, Rowan Software, Sphere, Sanritsu Denki, SoMa Play, ZCT Systems, Alexey J PajitnovPublishers:
Sega, Nintendo, Spectrum HoloByte, Infogrames, Philips, Bullet-Proof Software, Mirrorsoft, AcademySoft, Tandy, W!GamesRatings & Reviews
More Information
Franchise:
TetrisPlatforms:
Windows, iOS, macOS, MS-DOS, Sega Genesis, NES, Arcade, Game Boy, Game Boy Color, ZX Spectrum, Atari ST, Commodore 64, Amiga, Amstrad CPC, Phillips CD-iDevelopers:
Sega, Nintendo R&D1, Spectrum HoloByte, Philips, Bullet-Proof Software, AcademySoft, Elorg, Andromeda Software, Rowan Software, Sphere, Sanritsu Denki, SoMa Play, ZCT Systems, Alexey J PajitnovPublishers:
Sega, Nintendo, Spectrum HoloByte, Infogrames, Philips, Bullet-Proof Software, Mirrorsoft, AcademySoft, Tandy, W!Games
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